

Katie Fisher has been writing for games and fun for over 10 years.
Quicksilver software software#
How many other software developers have been about for even 6 years, much less 16? Bill was a "computer nerd" long before being a nerd was cool (and before personal computers began invading people's homes) and cannot find food hot or spicy enough. He designed a few Intellivision programs while there, but it's those 16 years managing his own software development house that sets Bill apart from the rest of the software industry. in 1984, Bill managed home computer software development for Mattel Electronics. Prior to founding Quicksilver Software, Inc. You can send him an e-mail at visit his home page, "The Emrich Files."īill Fisher is the Founder, Kingpin, and Scoutmaster of Quicksilver Software, Inc.

Life," too, with his wife, Petra, sons James (15) and Archer (1.5), and daughterĪvalon (5). When he's not havingĪ cow MOO-ing over this project, Alan enjoys all kinds of gaming, but his current love isĪ board wargame called Totaler Krieg! set in WW2 Europe. Including Sid Meier's Civilization or Rome on 640K a Day, Master of Orion, and Master of Magic (the latter two Some of you might remember him as the strategy games editor of Computer Gaming World magazine (back in its independent heyday) or as the author of richly detailed Strategy Guides He's also "the content guy" for this web site. One of the primary designers and the principle writer on the team. He's discovering that his hitch at Quicksilver will be more than just a job to pay off his school loans, it will be an adventure (.er, strategy) game.Īlan Emrich is with Quicksilver Software and is His hobbies include all types of gaming, reading old Robert Heinlein novels, skiing, rock climbing, and SCUBA diving. (After all that, we can't tell if Kevin is too laid-back or too crazy.) Naturally, his first "real world" job would be on this project (where "real worlds" are populated with Trilarian Battle Cruisers and Bulrathi slave colonies).
Quicksilver software plus#
Unlike the rest of the of the team, he's never set foot on the UCI campus, opting instead for Carleton College, Hawaii Pacific University, The University of Pittsburgh, and Northwestern University plus Army basic training, Airborne, and Air Assault Schools. Kevin has spent the last twelve years of his life in school and the US Army (the latter to pay for the former). He's been playing computer games since there were computer games and has logged more time playing MOO and MOO2 than almost any other game. Kevin Dill is a recent draftee to the MOO3 team, currently assigned to space combat AI. When he isn't buried in MOO3, he listens to classical music and Weird Al Yankovic, reads sci-fi and fantasy books voraciously, and plays and collects all sorts of games (especially role-playing games). He claims to be able to understand the artists, engineers, designers and management equally well (but since he constantly proves it, it's hard to be cynical). Since then, he's been doing some solid work on various parts of the game, first as a fan/volunteer and now as his "day job." Although David is new to the world of computer game design, he has been an avid player of (and tinkerer with) games of all sorts since he was a wee tyke in the mid-60's.


Enjoy your MOO3 team in all their modesty.įrom Quicksilver Software and Infogrames Entertainmentĭavid "Stormhound" Craft, an Assistant Designer, comes to us via modem from the wilds of Missouri, where he worked for years as a programmer before getting noticed for his comments on the MOO3 discussion boards. Master of Orion III - The Official Web Site - About & Contactīecause everyone on the team is important, we're listing them all in simple alphabetical order.
